Category Archives: Finished Work

Time for some Hardsurface

This entire project was made with the goal in mind to have only tiling materials. So I developed a workflow to use masks,…
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Robo Arm

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First try at Photogrammetry

My roommate and I got bored and decided to try a Photogrammetry. This asset took about 2 hours, with us learning and taking…
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Polycount noob challenge June 2015

Hey all, I managed to texture all of this with Substance Designer, Painter. Placed and used it all in UE4. Polycount Thread http://www.polycount.com/forum/showthread.php?t=153535  …
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Portfolio Content Creation 3

    This was my final project for Full Sail. This was all modeled in Maya, textured in Photoshop and Mudbox and rendered…
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Portfolio Content Creation 1

      This was done in my first month of finals at Full Sail university. I modeled, lit, textured and did the shaders…
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CUBIC

 
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